Exploring The Use of Board Games in Teaching Prepositions In Phrasal Verbs To University Learners: A Study of BOP

Authors

  • Nargiza Nuratdinova Nukus State Pedagogical Institute

DOI:

https://doi.org/10.47134/innovative.v5i1.147

Keywords:

BOP, Board Game, Phrasal Verbs, Prepositions, EFL

Abstract

The process of engaging students in language learning can be approached through various methods, including the use of games and play. Incorporating games to teach languages in educational settings is not a new concept, but many educators remain hesitant to embrace games as a primary teaching tool. Board games, when aligned with curriculum standards and targeted learning objectives, can prove to be both effective and engaging. This study explores the use of BOP (Board games for Organizing Preposition practice) , a formative assessment tool designed as a board game, as an innovative approach to teaching prepositions — specifically on, at, and in — in phrasal verbs to EFL (English as a Foreign Language) and ESP (English for Specific Purposes) students. The study involved 62 voluntary participants from University of Innovation Technologies and Karakalpak State University who completed both a pre-test and post-test to assess their progress in acquiring these prepositions. Additionally, a survey was administered to gauge the students' attitudes and perceptions regarding the use of board games in language learning. The results indicate that the game-based approach was effective in helping learners improve their understanding of phrasal verbs, with most students reporting increased engagement and retention

References

Annapurani, P & Rajappan, Udhayakumar. (2023). An Analysis Of The Teachers' Difficulties In Teaching Prepositions. 17. 2027-2033. 10.5281/zenodo.7287571.

Becker, K. (2021). What’s the difference between gamification, serious games, educational games, and game-based learning? Academia Letters, Article 209. https://doi.org/10.20935/AL209.

Brown, S., & Vaughan, C. (Collaborator). (2009). Play: How it shapes the brain, opens the imagination, and invigorates the soul. Avery/Penguin Group USA.

Catapano, J. (2009-2019). Teaching Strategies: What Students Might Learn from Playing Board Games. TeachHub.com Retrieved from https://www.teachhub.com/teaching-strategies-what-students-might-learn-playing-board-games

Chong, C. S. (2019). Types of board games for the ELT classroom – Part 2. English Teaching Professional. Pavilion Publishing and Media Ltd. Retrieved from https://www.etprofessional.com/types-of-board-games-for-the-elt-classroom-part-2#

Choy, Chee and Troudi, Salah (2007) An Investigation into the changes in perceptions of and attitudes towards learning English in a Malaysian college, International Journal of Teaching and Learning in Higher Education

https://digitalcommons.wcupa.edu/casfaculty_books/84

Kevin McCaughey and Rick Rosenberg, (2024), Let them play: Board games for language practice, English Teaching Forum, Volume 62, N1. https://files.eric.ed.gov/fulltext/EJ1425467.pdf

Khodjaniyazova U., & Utebaeva A. (2024). The Role Of Pedagogical Teaching Technologies In Teaching Writing. Hamkor Konferensiyalar, 1(7), 202–204. Retrieved from https://academicsbook.com/index.php/konferensiya/article/view/794

Klayman, C. 2023. “The benefits of board games.” Manhattan Psychology Group. https:// manhattanpsychologygroup.com/benefits-boardgames/

Kraus, D. (2015). Board Games in the Classroom. Book Links. Retrieved from https://www.booklistonline.com/Classroom-Connections-Board-Games-in-the-Classroom-Daniel-Kraus/pid=7748324

Kurnia Ningrum, Novita & Harisa, Ardiawan & Umaroh, Liya. (2024). Learning Through Play: Utilizing Board Games to Enhance English Vocabulary for Early Students. TECHNO CREATIVE. 1. 117. 10.62411/tcv.v1i2.1784.

Lee H. L. J., ‘SMARTies: Using a board game in the English classroom for edutainment and assessment’, Malaysian Journal of ELT Research, vol. 8, no. 1, Art. no. 1, Jun. 2012, Accessed: Sep. 06, 2024. [Online].

Morenberg, Max and Sommers, Jeff, "The Writer's Options: Lessons in Style and Arrangement" (2007). College of Arts & Sciences Faculty Books. 84.

Nuratdinova, N. (2024). Teaching Prepositions In Primary School Through Games: A Literature Review. Mental Enlightenment Scientific-Methodological Journal, 5(08), 265–269. https://doi.org/10.37547/mesmj-V5-I8-34

Stathakis, R. (2013). Five Reasons to Use Games in the Classroom. Education World. Retrieved from https://www.educationworld.com/a_curr/reasons-to-play-games-in-the-classroom.shtml

Tasnim, R. (2012). Playing Entrepreneurship: Can Games Make a Difference? Entrepreneurial Practice Law. Volume 2, Issue 4 Autumn. 4–18.

Ur, Penny. (2019). Theory and practice in language teacher education. Language Teaching. 52. 1-10. 10.1017/S0261444819000090.

Wiggins, B.E. (2016). An Overview and Study on the Use of Games, Simulations, and Gamification in Higher Education. International Journal of Game-Based Learning. Volume 6. Issue 1. January–March 2

Willis, J. (1996). A framework for task-based learning. England: Addison Longman Limited

Wright, A., Betteridge, D., & Buckby, M. (2006). Games for Language Learning (3rd ed.). Cambridge: Cambridge University Press.

Downloads

Published

2026-04-15

How to Cite

Nargiza Nuratdinova. (2026). Exploring The Use of Board Games in Teaching Prepositions In Phrasal Verbs To University Learners: A Study of BOP. Innovative Technologica: Methodical Research Journal, 5(1), 1–13. https://doi.org/10.47134/innovative.v5i1.147

Issue

Section

Articles